Action Figure Customization – Green Guardian
When I started this project, I didn’t know whether to customize this DCEU Aquaman figure as either the pagan Green Man deity or the Green Knight of Arthurian legend so I just decided to combine them into a single character and started sketching out rough details from there. I settled on the name “the Green Guardian” because I pictured this character as a kind of forest spirit/champion of the sacred woods (not entirely dissimilar to Swamp Thing, I suppose).
Like a lot of these projects there were a handful of details
that I knew I wanted to incorporate right off the bat, namely his vine-like
hair/beard/eyebrows, a pair of horns or antlers that resembled tree branches,
and flocking on his shoulders and bracers (if you didn’t know, flocking is that
fake grass you often see in model trainsets and dioramas). While it is a lot of
fun to start a project and just wing it, I find that it works out a lot better
in the end if you have at least two or three specific details in mind before
you start building. Once these initial major details are laid out, you’ll find
that they act as a catalyst for more ideas as your brain starts building on
them and organically branching off into additional details, leaving plenty of
room for improvisation and discovery in the process.
And every building phase starts with sanding the figure down
and washing the it in warm water and dish soap to prepare the surface (the joints
in particular) for the eventual painting stage as well as to get rid of any protective
coating or mold-release chemicals. After that, I dremeled off the Aquaman fins
and scales as well as removed the armor and chest strap with a hobby knife. The
belt I didn’t completely remove because I thought it had an almost wooden
texture that fit into the overall forest deity motif, though I did slice off the
Aquaman insignias.
Testing out some patterns using paper, I took the ones that
worked out onto a sheet of worbla. Once the basic garments were in place, I
layered on additional details, like the strap around his chest, and the
additional cloth layer around the neck. The buckle I used for the strap was
from the armor that I removed in the previous step. I knew I would be adding
more worbla to his outfit, but at the time, I wanted to take a break and shift
over into the sculpting part of the build stage so that I could hammer out the
two major details (having decided to leave his shoulder pads and the eventual
flocking for last).
Before I started mixing the milliput I would use to do the
bulk of my sculpting for this project (in retrospect, I should have gone with
the much stronger apoxie sculpt), I used a pin vise to drill a hole in either
side of his head to mark the areas where I would affix his horns/antlers. I
knew ahead of time that I would leave a little bit of the sculpting wire on
each end of the antlers so that they could easily slot into the figure’s head
after I was finished sculpting them.
Using some 1mm armature wire and some reference photos of various branches and antlers (eventually coming up with a design simple
enough for my meagre-at-best skills as a sculptor), I started out with two
longer pieces of equal length and began twisting some smaller pieces around
them before squashing the “knots” in place with a pair of needle nose pliers. Once
the frames were secure, I covered them in milliput and added some lines and
creases here and there with silicone sculpting tools to give them a gnarled looking
texture for washes to seep into.
I had more than enough milliput leftover to start rolling
out some tiny vines that I stuck to the ends of his hair and beard. The vine eyebrows
would come later, since I knew that I would be better off sculpting something
that small out of Green Stuff.
I affixed his antlers and superglued them in place.
Anticipating several “stress points” where the antlers might crack, I coated
them in superglue (using a toothpick as an applicator) and sprayed them with
kicker. I would later apply some E6000 in much the same way to provide that
extra bit of protection from the antlers breaking off but again, I should have just
made them with apoxie sculpt but for whatever reason, that just didn’t occur to
me at the time (plus I find milliput much easier to work with, so I almost
always default to using that whenever I have to sculpt larger details).
I wrapped up the building stage with a worbla
crown/headpiece, his bracers and shoulder pads, and some additional “cloth”
details for his boots and belt. For his skull codpiece, I’d initially planned
to saw the face off of one of my many hard plastic skulls (I bought an entire
bag of them). But I decided that it was actually less labor intesive to just
press the skull into some Oyumaru Blue Stuff to make a one-piece mold of just
the face, fill that mold with Green Stuff, and glue it to the front of his belt
once the Green Stuff cured.
Speaking of Green Stuff, that was indeed what I used it to
sculpt his vine eyebrows. And with that, the building stage was complete. As
stated previously, I would wait until the figure was almost fully painted
before I would add the flocking.
Instead of priming the figure in gray or black, I decided to
go with a Rustoleum Camo Green primer (last seen on my first paint rack).
Imagining this character to be created entirely out of vegetation, I thought it
might make for an interesting experiment to paint him only in different shades
of green and brown. After priming the figure in green, I let it dry overnight
before priming it a second time with clear Bulldog adhesion promoter (as I do
with everything I paint now).
Here’s the mix of paints I used for his basecoat. I can’t be
too specific because I mixed all of the below in various combinations
throughout the painting process, too many combinations for me to possibly
remember because again, I was basically free-balling it at this point.
- Vallejo Old Wood
- Citadel Dryad Bark
- Citadel Death World Forest (for the darker green areas, a drop or two of Citadel Abbadon Black was mixed in)
- Reaper Naga Green mixed with Citadel Yriel Yellow (the vines and hair were more Naga Green than Yriel Yellow, his eyes the opposite)
After the basecoat was dry, I applied some washes to every
area of the figure. I primarily used Agrax Earthshade to blend everything
together, but there was some areas I later went over with Nuln Oil to bring out
some additional shading (particularly his torso stitches and belt). I removed
the arms and pretty much had to repaint them because there was still a tiny bit
of paint rub on the joints and there was some last minute cutting and dremeling
to the elbow joints and arm sockets. It seems that no matter how much I sand
down and trim up a figure’s joints at the start of a project, paint rub always
seems to rear its ugly head at the last minute.
One the paint rub issue was laid to rest, I proceeded to the
final stage of the painting process. Using some leftover basecoat mixes that
were still on my wet palette (as well as some new combinations of the above
lists paints), I dry-brushed over the areas I shaded with the washes as well as
did some final touch-ups. I should not that this was my first time using an
Army Painter brush that was specifically meant for dry-brushing and I
absolutely loved it. It came in a pack of detail brushes I bought a while back
and eventually, I think I’m going to plop down for a set of just Army Painter
drybrushes in different sizes.
After I was satisfied with the figure’s highlights, it was
finally time to add the flocking. This is something I’d never done before, so I
decided to do what I saw other people on youtube doing and brush some Mod Podge
onto the surfaces I wanted to flock and then just kind of sprinkle the flocking
on in layers. I tried mixing some Mod Podge, water, and flock into a condiment
cup and seeing if that might make something that would resemble some clumps of
moss, but I ended up just making a mess instead. I did, however, attempt to
dull down the bright green color of the flocking by stippling on some washes,
namely Agrax Earthshade and Athonian Camoshade, and I thought that worked out well
enough (not that you can really tell from the pictures).
To finish things off, I sprayed the figure with compressed air to remove any excess flocking (save for a few stubborn strands here and there) and sprayed it with a protective clear coat. And while the figure looks much too shiny in the pics below, it’s worth noting that these were taken when the glossy clearcoat was less than a day old. In my experience, the sheen typically dulls itself down after a few days (especially if I leave it on my windowsill). Not to the point where it’s a full-on matte finish (which I should have used to begin with), but enough to where it doesn’t look quite so shiny.
My questionable choice of clearcoat aside, I am really happy with how this project turned out and I might circle back to it in the near future to maybe give this figure a giant wooden axe and maybe even an elaborate diorama-style base. But for now, here’s a before and after pic of the finished project side-by-side with the base Aquaman figure I randomly picked up at a Goodwill.
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